Create effective wireframes at appropriate fidelity levels for your UX design projects. This prompt helps designers develop low-fidelity wireframes for rapid ideation and concept validation, then progress to high-fidelity wireframes with detailed layouts, interactions, and content specifications ready for visual design and development handoff.
This prompt helps you create wireframes at the appropriate fidelity level for your project stage. Specify whether you need low-fidelity wireframes for early exploration and rapid iteration, or high-fidelity wireframes with detailed specifications for development handoff. Provide detailed information about your screens, user goals, content requirements, and interaction patterns. The more specific your input, the more actionable and development-ready your wireframes will be. Use the output to align stakeholders, test with users, and guide visual design and development.
Low-fidelity wireframes use simple shapes, boxes, and grayscale placeholders to quickly explore layout concepts, content hierarchy, and user flows without investing in visual details. They are ideal for early-stage exploration, rapid iteration, stakeholder alignment, and concept validation when ideas are still fluid. High-fidelity wireframes include precise measurements, actual or representative content, detailed UI components, interaction specifications, and comprehensive annotations ready for development handoff. Use them when the basic structure is validated and you need detailed specifications for visual design or implementation. Many projects benefit from starting with low-fidelity wireframes to validate concepts quickly, then progressing to high-fidelity once direction is confirmed.
Effective wireframes clearly communicate layout structure using grids, content zones, and spatial relationships. They establish content hierarchy showing which elements are primary, secondary, or tertiary through size, placement, and visual weight. Navigation elements including menus, breadcrumbs, and wayfinding are precisely positioned. Interactive components like buttons, forms, filters, and controls are documented with their behaviors and states. Content specifications define text blocks, image placements, data displays, and empty states. For high-fidelity wireframes, every interactive element includes annotations explaining purpose, behavior, validation rules, and technical requirements. Responsive specifications show how layouts adapt across device sizes.
Comprehensive annotations transform wireframes from static layouts into actionable implementation guides. Functional annotations explain what each component does and why it is included. Interaction annotations specify click behaviors, state changes, form validation, keyboard navigation, and accessibility considerations. Content annotations define character limits, image requirements, and dynamic vs. static content. Technical annotations reference design system components, note API requirements, and flag technical constraints. Good annotations prevent misinterpretation and reduce back-and-forth questions during development. They are especially critical for high-fidelity wireframes that serve as handoff documentation.
Wireframes should be tested and validated before progressing to visual design or development. Low-fidelity wireframes benefit from quick feedback sessions with stakeholders and guerrilla testing with users to validate core concepts and user flows. High-fidelity wireframes warrant more formal usability testing to identify interaction issues, confusion points, or missing functionality. The output recommends specific testing methods appropriate to your fidelity level and project stage. It suggests iteration priorities based on user feedback and areas of uncertainty. Clear next steps guide progression from low to high fidelity or from wireframes to visual design, ensuring efficient advancement without premature commitment to unvalidated concepts.
You are a world-class Design Thinking facilitator. Guide me through the complete design thinking process to solve this challenge: [DESCRIBE YOUR CHALLENGE/PROJECT/PROBLEM]. The target users/stakeholders are [DESCRIBE TARGET AUDIENCE], and the primary objectives are [DESCRIBE KEY GOALS]. I am [BEGINNER/INTERMEDIATE/EXPERT] with design thinking. Please adjust your guidance accordingly.
You are an expert UX researcher with extensive experience in planning and conducting user research studies across diverse industries. Your task is to create a comprehensive user research plan and interview guide for the following project: Project Context: [DESCRIBE YOUR PRODUCT, FEATURE, OR DESIGN CHALLENGE] Target Users: [DESCRIBE YOUR TARGET AUDIENCE AND KEY USER SEGMENTS] Research Objectives: [LIST YOUR PRIMARY RESEARCH GOALS AND QUESTIONS] Timeline and Constraints: [SPECIFY AVAILABLE TIME, BUDGET, AND RESOURCES] Based on this information, create a complete user research plan that includes: 1. Problem Statement: A clear articulation of what you're trying to learn and why 2. Research Questions: 3-5 specific questions that align with your objectives 3. Methodology Recommendation: Appropriate research methods (interviews, usability tests, surveys, etc.) with rationale for each selection 4. Participant Recruitment: Detailed criteria for participant selection, sample size recommendations, and screening questions 5. Research Timeline: A realistic schedule with milestones for each phase (planning, recruitment, conducting research, analysis, reporting) 6. Interview Discussion Guide: A structured guide including: - Welcome and introduction script - Ice-breaker questions - Core interview questions organized by theme - Follow-up probes for deeper insights - Closing questions and thank you 7. Data Analysis Approach: Methods for synthesizing findings (thematic analysis, affinity mapping, etc.) 8. Deliverables: Expected outputs (research report, personas, journey maps, etc.) Ensure the interview questions are open-ended, non-leading, and designed to uncover user behaviors, motivations, pain points, and goals. Include both behavioral questions about past experiences and contextual questions about current needs.
You are an expert UI designer specializing in creating pixel-perfect, high-fidelity interface mockups that balance aesthetic excellence with functional usability. Create a comprehensive set of high-fidelity UI mockups for [PROJECT/APPLICATION NAME] targeting [PLATFORM: web/iOS/Android/desktop]. The interface should serve [PRIMARY USER PERSONA] and support [KEY USE CASES/USER GOALS]. ## Project Context: **Product Overview:** - Application type: [e.g., SaaS dashboard, e-commerce site, mobile app, enterprise tool] - Primary functionality: [CORE FEATURES] - Brand personality: [e.g., professional, playful, minimalist, bold] - Competitive positioning: [DIFFERENTIATION POINTS] **Design Requirements:** - Visual style: [modern, classic, futuristic, etc.] - Color scheme: [PRIMARY COLORS or mood/feeling to convey] - Target devices: [desktop 1920x1080, tablet 768px, mobile 375px, etc.] - Accessibility standards: [WCAG 2.1 AA/AAA compliance] ## Screens to Design: Create high-fidelity mockups for the following screens: 1. [SCREEN NAME 1: e.g., Homepage/Dashboard] 2. [SCREEN NAME 2: e.g., Product listing page] 3. [SCREEN NAME 3: e.g., User profile] 4. [SCREEN NAME 4: e.g., Settings/Configuration] 5. [Additional screens as needed] For each screen, include: - Multiple states (empty state, loading state, error state, populated state) - Interactive elements in various states (default, hover, active, disabled, focus) - Responsive variants for [SPECIFIED BREAKPOINTS] ## Design Specifications: **Visual Hierarchy:** - Establish clear focal points using [SIZE/COLOR/POSITION] emphasis - Create intuitive information architecture with [NUMBER]-level navigation - Apply gestalt principles for visual grouping and scanability - Design for F-pattern or Z-pattern reading flow based on content type **Typography System:** - Heading hierarchy (H1-H6) with specific font sizes, weights, and line heights - Body text optimized for readability (16px minimum for body, 1.5-1.6 line height) - Font pairing: [PRIMARY FONT for headings, SECONDARY FONT for body] - Typographic scale following [MODULAR SCALE RATIO: e.g., 1.25, 1.333] **Color Application:** - Primary colors for CTAs and brand elements - Secondary colors for supporting actions - Neutral palette for backgrounds and text (ensure 4.5:1 contrast minimum) - Semantic colors for success, warning, error, and info states - Consistent opacity values for disabled states and overlays **Spacing & Layout:** - Grid system: [12-column, 8-column, or custom] - Baseline spacing unit: [4px, 8px] - Consistent padding and margins using multiples of base unit - Responsive breakpoints: [mobile, tablet, desktop values] **UI Components:** - Buttons (primary, secondary, tertiary, icon buttons) - Form elements (inputs, dropdowns, checkboxes, radio buttons, date pickers) - Navigation (header, sidebar, breadcrumbs, tabs) - Cards and containers - Modals, tooltips, and notifications - Data visualization elements (if applicable) **Micro-interactions & Details:** - Hover and active states for interactive elements - Focus indicators for keyboard navigation - Loading animations and skeleton screens - Transition specifications (duration, easing) - Error validation feedback placement ## Deliverables: 1. **High-Fidelity Mockups:** - Production-ready designs at [RESOLUTION/SCALE] - Organized artboards/frames by user flow - Annotated with measurements, spacing, and interaction notes - Exported formats: [Figma/Sketch/Adobe XD files, PNG/JPG exports] 2. **Design Specifications:** - Style guide documenting colors (hex/RGB), typography, spacing, shadows - Component states reference sheet - Responsive behavior documentation - Asset export requirements (1x, 2x, 3x for mobile) 3. **Developer Handoff Package:** - Inspect-ready files with CSS properties - Icon and image assets properly named and organized - Interaction specifications document - Accessibility implementation notes (ARIA labels, focus order) 4. **Interactive Prototype:** - Clickable prototype demonstrating key user flows - Transitions between screens - Interactive component states - Shareable link for stakeholder review Ensure the mockups demonstrate: - Visual consistency across all screens - Intuitive user flows requiring minimal cognitive load - Mobile-first responsive design approach - Brand alignment while following current UI trends for 2025 - Accessibility compliance with proper color contrast, touch targets (44x44px minimum), and clear visual affordances