Bookshelf
8 books on interface design, design systems and the craft of making things people use. Each one is here for the line underneath it.
Every book, with the line that earned it a place
Links go to the publisher or the shop. Some are affiliate links and are marked as such in the markup.
We're tasked with making interfaces for more users in more contexts using more browsers on more devices with more screen sizes and more capabilities than ever before. That's a daunting task indeed. Thankfully, design systems are here to help.
Atomic Design
They focus so much on high level principles like color theory and typography which, while important, never helped me make instant improvements like the actionable, specific tactics I was picking up from Steve.
Refactoring UI
Hooked gives you the blueprint for the next generation of products. Read Hooked or the company that replaces you will. – Matt Mullenweg, Founder, WordPress
Hooked
Design serves as the communication between object and user, and discusses how to optimize that conduit of communication in order to make the experience of using the object pleasurable.
The Design of everyday things
It’s short. Even though it covers a lot of ground, you can read it cover-to-cover in a few hours. It’s profusely illustrated. There’s a useful insight on almost every page. It’s a great place to start.
Don't make me think
System 1 is fast, instinctive and emotional; System 2 is slower, more deliberative, and more logical.
Thinking fast & slow
Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient.
100 Things Every Designer Needs to Know about People
Like a muscle, your creative abilities will grow and strengthen with practice.
Creative Confidence: Unleashing the Creative Potential Within Us All